The goal of season mode is to accumulate enough points to clutch the NASCAR championship. Can you take your humble team and reach the pinnacle of NASCAR success? To sign the top sponsor, buy new engines, chassis, body and build up your R&D (research and development). During this time, you try to obtain the best crew, sign the top sponsors, and incorporate the best racing technology. You work your way through 20 consecutive seasons. Below are the modes and a brief description of each one: Game Modes NASCAR Thunder 2004 came with many different modes, all that allowed for the player to try out the different aspects of NASCAR and to take the racing online against other gamers on EA Sports' online servers. It featured a full field of 43 drivers (both real-world and fantasy) along with special, unlockable paint schemes for each driver's car. It features a staggering 65 events on both real world and special fantasy tracks as well as 12 road courses (both real-life and fantasy tracks). It featured new modes, a new "Grudge and Alliances" system that allowed for you to become friends or enemies with on-track competitors, and offered arguably the best Artificial Intelligence of the franchise. In 2003, EA SPORTS released NASCAR Thunder 2004, which is considered by most to be the best NASCAR game made by EA SPORTS.
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